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	<title>Comments on: On text fingerprinting</title>
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	<link>http://sweaterproject.org/2005/03/18/on-text-fingerprinting/</link>
	<description>The journal of a boy who learned to knit sweaters</description>
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		<title>By: Suzy</title>
		<link>http://sweaterproject.org/2005/03/18/on-text-fingerprinting/comment-page-1/#comment-2279</link>
		<dc:creator>Suzy</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://droth.info/?p=461#comment-2279</guid>
		<description>As per your last comment ;), maybe we can start a club!</description>
		<content:encoded><![CDATA[<p>As per your last comment <img src='http://sweaterproject.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> , maybe we can start a club!</p>
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		<title>By: Nealie</title>
		<link>http://sweaterproject.org/2005/03/18/on-text-fingerprinting/comment-page-1/#comment-2280</link>
		<dc:creator>Nealie</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://droth.info/?p=461#comment-2280</guid>
		<description>I&#039;ve got 2 thoughts on similiar software that may or may not help...
1. This seems to be along the same lines as the images iTunes can play along to music.  Don&#039;t know if you can use the same principles and how accessable the code is for that.
2. Also reminds me of two pretty dorky games (one playstation, the other was some handheld game).  The playstation game would &quot;read&quot; any kind of CD or DVD and &quot;create&quot; a monster based on what it read.  Though some monsters had similiarities, they were all unique.  (you were then supposed to &quot;raise&quot; the monsters in your battle farm and pit them against each other).  The handheld game was pretty much the same thing but created the monsters based on scanning barcodes from anything that had one.
So, it seems to me that there is probably some code in existence that can &quot;read&quot; one thing and &quot;create&quot; something else from it.  Question is, how hard will it be to alter the input and output parameters?  And, if you can just alter it, will it really be what you set out to do?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got 2 thoughts on similiar software that may or may not help&#8230;<br />
1. This seems to be along the same lines as the images iTunes can play along to music.  Don&#8217;t know if you can use the same principles and how accessable the code is for that.<br />
2. Also reminds me of two pretty dorky games (one playstation, the other was some handheld game).  The playstation game would &#8220;read&#8221; any kind of CD or DVD and &#8220;create&#8221; a monster based on what it read.  Though some monsters had similiarities, they were all unique.  (you were then supposed to &#8220;raise&#8221; the monsters in your battle farm and pit them against each other).  The handheld game was pretty much the same thing but created the monsters based on scanning barcodes from anything that had one.<br />
So, it seems to me that there is probably some code in existence that can &#8220;read&#8221; one thing and &#8220;create&#8221; something else from it.  Question is, how hard will it be to alter the input and output parameters?  And, if you can just alter it, will it really be what you set out to do?</p>
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